top of page

HELLO

HELLO

AdjustedFrame
Store-Tile-Highlight.png

FLINTLOCK

DAMAGE

Blank_Sm.png
Highlight-Button-2[Square].png

PIRATE

Blank_Sm.png

Flintlock is a swashbuckling, light-fingered gentleman who only loses his composure when faced with priceless booty. He never stops in any one place for long because it’s only a matter of time before the wanted posters go up. His suave nature will stop anyone in their tracks, and his quiet pistol means he’ll be in and out before you know it.

LORE

ABILITIES

BW_Shape_F2.png

Flintlock slashes out with his sword three times, dealing damage to enemies in range, before firing a powerful shot that deals damage and knocks back foes.

Blank_Sm.png

Duellist's Dance

BW_Shape_A2.png

Flintlock launches into a devastating spin attack, cutting anything in his path. He gains a speed increase and damage reduction, and applies a bleed dealing Damage over Time to any enemies caught in the radius.

Double O's

Blank_Sm.png
BW_Shape_C2.png

Mysterious Liquid

Flintlock throws a vial of Mysterious Liquid towards the target location. If it hits an enemy, they are briefly stunned. If it hits an ally, they gain a small HoT. If the vial misses, a puddle of liquid is left behind that affects the first Trooper to touch it.

Blank_Sm.png

STATS AND TACTICS

BW_Shape_A2.png

Flintlock is great at shredding enemies with his nimble blades. His high Damage and dual use ability make him the perfect Trooper to jump in and out of the fray, casting damage all around him.

BW_Shape_F2.png

Flintlock is an extremely dynamic Trooper, able to heal, stun, and cause devastating damage. His Mysterious Liquid allows him to stun enemies or heal allies, Duellist’s Dance can damage and interrupt an enemy, whilst Double O's unleashes a destructive path of pain.

Highlight-Button-2[Square].png

HEALTH

791

Highlight-Button-2[Square].png

SPEED

7.4

Highlight-Button-2[Square].png

DODGES

2

DAMAGE

46

FIRE RATE

2.5

RANGE

24

Store-Tile-Highlight.png

LEVELS AND ITEMS

LEVEL I

Highlight-Button-2[Square].png

HEALING PODS

Every 150 damage dealt and every kill spawns a pod that heals allies for 80HP, or slows enemies by 25% for 2 seconds. The Pods disappear after 8 seconds if not used.

Highlight-Button-2[Square].png

MITIGATE FOES

When 2 or more enemies are within 15m for 3 seconds, gain a 20% Damage reduction for 10 seconds.

25s

Highlight-Button-2[Square].png

HUNTING THE WEAK

Whenever an enemy within 30m has below 25% health, gain a 25% Movement Speed increase.

Highlight-Button-2[Square].png

IN-N-OUT

Upon killing an enemy, replenish a Dodge charge.

LEVEL II

Highlight-Button-3[Square-Red].png

CLEANSE

Calls down a 12m AoE cleanse bomb at a target location within 25m, removing all CC and DoT effects from allies.

13s

Highlight-Button-3[Square-Red].png

HEALTH IS MY RESOURCE

Grants a 50% Healing and 80% Damage buff for 8 seconds, but also reduces the hero's max HP by 50% for the duration.

25s

Highlight-Button-3[Square-Red].png

I AM THE CARRY

Grants the Hero a 60% Damage buff and 50% Life Steal, but also reduces Move Speed by 25% and Max HP by 50% for 8 seconds.

28s

Highlight-Button-3[Square-Red].png

CATCH 22

Buffs the Hero's damage by 40%, but also causes them to take an additional 60% damage from all sources for 6 seconds.

25s

LEVEL III

Highlight-Button-2[Square].png

TRAILBLAZER

Every other dodge leaves behind flames that burn for 5 seconds. Enemies that touch the flames are dealt 55 damage every 0.5s for 2.5 seconds.

Highlight-Button-2[Square].png

BATTLE MEDIC

If all abilities are off cooldown, Gun Damage is increased by 50%.

Highlight-Button-2[Square].png

REAR GUARD

When out of combat for 5 seconds, gain 20% Move Speed. This is cancelled when re-entering combat.

Highlight-Button-2[Square].png

KILL SHIELD

Upon getting a kill, gain a 300-value shield for 6s or until depleted. Subsequent kills within the 6 seconds add another 300 to the shield and the timer is refreshed.

12s

bottom of page