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MEET THE TROOPERS

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PASSIVES

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Passives are role-specific items that you build during the match to power up your Trooper!

They function similar to a third ability that only triggers under certain conditions, such as getting a kill or being out of combat for a certain amount of time.

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Kill Shield

Upon getting a kill, the Trooper is rewarded with a 300-value shield for 6s or until depleted. Subsequent kills within the 6 seconds add another 300 to the shield and the timer is refreshed.

Damage

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One-Two

Upon casting an ability, your next basic attack gains an additional 150 damage. The charge lasts for 6 seconds and is consumed on the next basic attack. Cannot proc again for 12s.

Damage

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Hunting the Weak

Whenever an enemy within 60m has below 25% health, gain a 25% Movement Speed increase.

Damage

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In-n-Out

Upon killing an enemy, replenish a Dodge charge.

Damage

NEXT TO ENTER THE BATTLEFIELD...

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PASSIVES

One-Two

Damage

Upon casting an ability, your next basic attack gains an additional 150 damage. The charge lasts for 6 seconds and is consumed on the next basic attack. Cannot proc again for 12s.

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NEXT TO ENTER THE BATTLEFIELD...

PAN

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