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Healer

Florp

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SciFi

Default
Default

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Metal Mohawk
Metal Mohawk

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Duality Tech
Duality Tech

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Default
Default

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LORE

Florp didn’t ask to come to the front lines, he was personally chosen by Supreme Leader Nebular for the job. Originally he considered himself a pacifist, dedicated to treating injured Troopers from the front lines, but his loyalty to Nebular forced him to accept a more active role in the conflict. His shy yet calm nature makes it easy for people of all species to feel calm in his presence.

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ABILITIES

Florp is a dedicated Healer that can keep his Squad alive and fighting on the battlefield. His 'Splosion can heal groups of allies or harm enemies, Transfusion grants an ally temporary lifesteal, and Booster Shot forms a bond between Florp and the target.

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Booster Shot

Florp fires out a Booster Shot, linking him with the first Trooper hit for a short duration. If it’s an ally, a portion of all damage dealt by Florp will heal them; if it’s an enemy, Florp deals increased damage to them.

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'Splosion

Florp throws a special grenade that sticks to whatever it touches, and explodes after a short wind up. Sticking to a friendly Trooper will trigger an Area of Effect heal; sticking to an enemy will trigger an Area of Effect explosion that deals damage.

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Transfusion

Florp buffs himself or an ally, causing them to convert a portion of their damage output into their own health for a short duration.

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STATS AND TACTICS

Florp uses his abilities to keep his allies alive and fighting from the backline. His relatively low offensive and defensive stats means he fares best when kept away from the heat of battle.

HEALTH

860

SPEED

7.7

DODGES

2

GUN DAMAGE

39

RATE OF FIRE

2.9

GUN RANGE

28

RECOMMENDED PASSIVES

Stun, what Stun?

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Emergency Aid

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RECOMMENDED ACTIVE

Health is my Resource

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